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CG Advances – Part 1: Getting Realistic, and Already Fooling People

The graphics in video games are improving dramatically every decade. We now have plenty of examples of virtually life-like people and realistic-looking scenery in games. Of course, the in-game graphics (i.e., what you see when you control your character) are usually not as polished as the cutscene graphics (i.e., when you are just watching a video); but some games take pride in using the same graphical technologies for both. However, there are usually tell-tale signs that what you’re watching is nothing more than a CG (computer-graphics) work of art. That is, if you’re a gamer who is used to such graphics. Others are, evidently, fooled by it.

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